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ci: add basic test pipeline for shader builders

This commit is contained in:
Jiri Suchan
2022-06-30 11:14:07 +09:00
parent b04593c22b
commit 388d35b74d
26 changed files with 528 additions and 74 deletions

View File

@@ -7,7 +7,8 @@ set -uo pipefail
# Loops through all code files tracked by Git.
git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \
':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' |
':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' \
':!:tests/python_build/*' |
while read -r f; do
# Run clang-format.
clang-format --Wno-error=unknown -i "$f"