You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Chance Snap for SnapMode and add AutoSlice option.
This commit is contained in:
@@ -48,18 +48,27 @@ class TextureRegionEditor : public HBoxContainer {
|
||||
REGION_PATCH_MARGIN
|
||||
};
|
||||
|
||||
enum SnapMode {
|
||||
SNAP_NONE,
|
||||
SNAP_PIXEL,
|
||||
SNAP_GRID,
|
||||
SNAP_AUTOSLICE
|
||||
};
|
||||
|
||||
friend class TextureRegionEditorPlugin;
|
||||
ToolButton *region_button;
|
||||
ToolButton *margin_button;
|
||||
ToolButton *b_snap_enable;
|
||||
ToolButton *b_snap_grid;
|
||||
MenuButton *snap_mode_button;
|
||||
TextureFrame *icon_zoom;
|
||||
HSlider *zoom;
|
||||
SpinBox *zoom_value;
|
||||
Button *zoom_in;
|
||||
Button *zoom_reset;
|
||||
Button *zoom_out;
|
||||
HBoxContainer * hb_grid; //For showing/hiding the grid controls when changing the SnapMode
|
||||
SpinBox *sb_step_y;
|
||||
SpinBox *sb_step_x;
|
||||
SpinBox *sb_off_y;
|
||||
SpinBox *sb_off_x;
|
||||
SpinBox *sb_sep_y;
|
||||
SpinBox *sb_sep_x;
|
||||
Control *edit_draw;
|
||||
|
||||
VScrollBar *vscroll;
|
||||
@@ -73,10 +82,10 @@ class TextureRegionEditor : public HBoxContainer {
|
||||
float draw_zoom;
|
||||
bool updating_scroll;
|
||||
|
||||
bool use_snap;
|
||||
bool snap_show_grid;
|
||||
int snap_mode;
|
||||
Vector2 snap_offset;
|
||||
Vector2 snap_step;
|
||||
Vector2 snap_separation;
|
||||
|
||||
|
||||
String node_type;
|
||||
@@ -89,6 +98,7 @@ class TextureRegionEditor : public HBoxContainer {
|
||||
Rect2 rect;
|
||||
Rect2 rect_prev;
|
||||
Rect2 tex_region;
|
||||
List<Rect2> autoslice_cache;
|
||||
|
||||
bool drag;
|
||||
bool creating;
|
||||
@@ -97,12 +107,16 @@ class TextureRegionEditor : public HBoxContainer {
|
||||
|
||||
AcceptDialog *error;
|
||||
|
||||
void _set_use_snap(bool p_use);
|
||||
void _set_show_grid(bool p_show);
|
||||
void _set_snap_mode(int p_mode);
|
||||
void _set_snap_off_x(float p_val);
|
||||
void _set_snap_off_y(float p_val);
|
||||
void _set_snap_step_x(float p_val);
|
||||
void _set_snap_step_y(float p_val);
|
||||
void _set_snap_sep_x(float p_val);
|
||||
void _set_snap_sep_y(float p_val);
|
||||
void _zoom_in();
|
||||
void _zoom_reset();
|
||||
void _zoom_out();
|
||||
void apply_rect(const Rect2& rect);
|
||||
protected:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user