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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

use the same cache for all branches for appveyor

This commit is contained in:
Rhody Lugo
2017-11-27 09:43:00 -04:00
parent 48ca47b4ea
commit 388249c386
22 changed files with 97 additions and 49 deletions

View File

@@ -25,4 +25,5 @@ prog = None
# env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects])
env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html")
prog = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html")
env.NoCache(prog)