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RenderingDevice: Fix usage of index offset
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@@ -7751,7 +7751,7 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_
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dl->validation.index_array_size = index_array->indices;
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dl->validation.index_array_size = index_array->indices;
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dl->validation.index_array_offset = index_array->offset;
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dl->validation.index_array_offset = index_array->offset;
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vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type);
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vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type);
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}
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}
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void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
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void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
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