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Allow showing both left and right side panels

This commit is contained in:
Haoyu Qiu
2022-01-08 19:53:04 +08:00
parent 37b9aba458
commit 37a38ece59
7 changed files with 138 additions and 42 deletions

View File

@@ -6292,8 +6292,46 @@ VSplitContainer *SpatialEditor::get_shader_split() {
return shader_split;
}
HSplitContainer *SpatialEditor::get_palette_split() {
return palette_split;
void SpatialEditor::add_control_to_left_panel(Control *p_control) {
left_panel_split->add_child(p_control);
left_panel_split->move_child(p_control, 0);
}
void SpatialEditor::add_control_to_right_panel(Control *p_control) {
right_panel_split->add_child(p_control);
right_panel_split->move_child(p_control, 1);
}
void SpatialEditor::remove_control_from_left_panel(Control *p_control) {
left_panel_split->remove_child(p_control);
}
void SpatialEditor::remove_control_from_right_panel(Control *p_control) {
right_panel_split->remove_child(p_control);
}
void SpatialEditor::move_control_to_left_panel(Control *p_control) {
ERR_FAIL_NULL(p_control);
if (p_control->get_parent() == left_panel_split) {
return;
}
ERR_FAIL_COND(p_control->get_parent() != right_panel_split);
right_panel_split->remove_child(p_control);
add_control_to_left_panel(p_control);
}
void SpatialEditor::move_control_to_right_panel(Control *p_control) {
ERR_FAIL_NULL(p_control);
if (p_control->get_parent() == right_panel_split) {
return;
}
ERR_FAIL_COND(p_control->get_parent() != left_panel_split);
left_panel_split->remove_child(p_control);
add_control_to_right_panel(p_control);
}
void SpatialEditor::_request_gizmo(Object *p_obj) {
@@ -6691,13 +6729,17 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
/* REST OF MENU */
palette_split = memnew(HSplitContainer);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_child(palette_split);
left_panel_split = memnew(HSplitContainer);
left_panel_split->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_child(left_panel_split);
right_panel_split = memnew(HSplitContainer);
right_panel_split->set_v_size_flags(SIZE_EXPAND_FILL);
left_panel_split->add_child(right_panel_split);
shader_split = memnew(VSplitContainer);
shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
palette_split->add_child(shader_split);
right_panel_split->add_child(shader_split);
viewport_base = memnew(SpatialEditorViewportContainer);
shader_split->add_child(viewport_base);
viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);