1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-26 15:46:23 +00:00

Fix MissingNode {get,set}_original_scene bindings

This commit is contained in:
Raul Santos
2025-07-11 20:34:46 +02:00
parent d7cc121e64
commit 379d967d1a

View File

@@ -101,8 +101,8 @@ void MissingNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_original_class", "name"), &MissingNode::set_original_class);
ClassDB::bind_method(D_METHOD("get_original_class"), &MissingNode::get_original_class);
ClassDB::bind_method(D_METHOD("set_original_scene", "name"), &MissingNode::set_original_class);
ClassDB::bind_method(D_METHOD("get_original_scene"), &MissingNode::get_original_class);
ClassDB::bind_method(D_METHOD("set_original_scene", "name"), &MissingNode::set_original_scene);
ClassDB::bind_method(D_METHOD("get_original_scene"), &MissingNode::get_original_scene);
ClassDB::bind_method(D_METHOD("set_recording_properties", "enable"), &MissingNode::set_recording_properties);
ClassDB::bind_method(D_METHOD("is_recording_properties"), &MissingNode::is_recording_properties);