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Fix visual shader color constants not retaining edits
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@@ -932,7 +932,10 @@ public:
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class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
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GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer)
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public:
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void _property_changed(const String &prop, const Variant &p_value) {
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void _property_changed(const String &prop, const Variant &p_value, bool p_changing = false) {
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if (p_changing)
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return;
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UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
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@@ -979,7 +982,7 @@ public:
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}
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static void _bind_methods() {
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ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed);
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ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(false));
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ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed);
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ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request);
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}
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