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Remove redundant "== true" code

If it can be compared to a boolean, it can be evaluated as one in-place.
This commit is contained in:
Aaron Franke
2018-10-03 13:40:37 -04:00
parent ffe94ef4e2
commit 37386f112b
19 changed files with 27 additions and 27 deletions

View File

@@ -974,7 +974,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
os_android->process_gyroscope(gyroscope);
if (os_android->main_loop_iterate() == true) {
if (os_android->main_loop_iterate()) {
jclass cls = env->FindClass("org/godotengine/godot/Godot");
jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V");