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Remove redundant "== true" code

If it can be compared to a boolean, it can be evaluated as one in-place.
This commit is contained in:
Aaron Franke
2018-10-03 13:40:37 -04:00
parent ffe94ef4e2
commit 37386f112b
19 changed files with 27 additions and 27 deletions

View File

@@ -408,7 +408,7 @@ static void engine_draw_frame(struct engine *engine) {
// Just fill the screen with a color.
//glClearColor(0,1,0,1);
//glClear(GL_COLOR_BUFFER_BIT);
if (engine->os && engine->os->main_loop_iterate() == true) {
if (engine->os && engine->os->main_loop_iterate()) {
engine->requested_quit = true;
return; //should exit instead