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Environment: Refactor code for readability + more

- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
This commit is contained in:
Rémi Verschelde
2020-07-01 14:18:13 +02:00
parent 719609522a
commit 372136fe75
41 changed files with 1638 additions and 1453 deletions

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