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Fix device limit exceeding for uniform buffer

This commit is contained in:
notSanil
2022-03-10 23:13:27 +05:30
parent 8a1c40341c
commit 36fa7059ed
8 changed files with 13 additions and 13 deletions

View File

@@ -1222,7 +1222,7 @@ public:
LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z,
};
virtual int limit_get(Limit p_limit) = 0;
virtual uint64_t limit_get(Limit p_limit) = 0;
//methods below not exposed, used by RenderingDeviceRD
virtual void prepare_screen_for_drawing() = 0;