1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Implement support for loading system fonts on Linux, macOS / iOS and Windows.

This commit is contained in:
bruvzg
2022-07-08 15:38:30 +03:00
parent 3e0e84a54c
commit 36ef8f29dc
27 changed files with 1089 additions and 54 deletions

View File

@@ -80,6 +80,9 @@ public:
virtual uint64_t get_embedded_pck_offset() const override;
virtual Vector<String> get_system_fonts() const override;
virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override;
virtual String get_config_path() const override;
virtual String get_data_path() const override;
virtual String get_cache_path() const override;