1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

-Code completion for enumerations

-Disabled GDNative and GDNativeScript so build compiles again
This commit is contained in:
Juan Linietsky
2017-08-24 00:06:56 -03:00
parent 3d1c031871
commit 36e0a72c77
14 changed files with 195 additions and 35 deletions

View File

@@ -94,12 +94,12 @@ class ScriptTextEditor : public ScriptEditorBase {
};
protected:
static void _code_complete_scripts(void *p_ud, const String &p_code, List<String> *r_options);
static void _code_complete_scripts(void *p_ud, const String &p_code, List<String> *r_options, bool &r_force);
void _breakpoint_toggled(int p_row);
//no longer virtual
void _validate_script();
void _code_complete_script(const String &p_code, List<String> *r_options);
void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force);
void _load_theme_settings();
void _notification(int p_what);