You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-04 17:04:49 +00:00
Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
This commit is contained in:
@@ -45,7 +45,7 @@ static bool _is_bin_symbol(char32_t c) {
|
||||
return (c == '0' || c == '1');
|
||||
}
|
||||
|
||||
Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
|
||||
Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
|
||||
Dictionary color_map;
|
||||
|
||||
Type next_type = NONE;
|
||||
|
||||
Reference in New Issue
Block a user