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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix some invalid plugin edit calls

This commit is contained in:
kobewi
2023-06-11 22:11:25 +02:00
parent 37d1dfef9d
commit 366c9678ca
4 changed files with 6 additions and 10 deletions

View File

@@ -46,12 +46,6 @@
#include "scene/gui/separator.h"
#include "scene/main/window.h"
void GridMapEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = nullptr;
}
}
void GridMapEditor::_configure() {
if (!node) {
return;
@@ -1030,7 +1024,6 @@ void GridMapEditor::_update_theme() {
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
for (int i = 0; i < 3; i++) {
grid[i] = RS::get_singleton()->mesh_create();
@@ -1051,7 +1044,6 @@ void GridMapEditor::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->disconnect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
@@ -1471,7 +1463,6 @@ void GridMapEditorPlugin::make_visible(bool p_visible) {
} else {
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->edit(nullptr);
grid_map_editor->set_process(false);
}
}