You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Don't force GLES2 in Project Manager, causes issues on macOS.
This partially reverts #44041. Also fix the bogus label about lack of GLES3 support being always shown... It was meant to be behind a check but I had left it out while testing, and forgot to put it back.
This commit is contained in:
@@ -898,13 +898,16 @@ public:
|
|||||||
rs_button->set_button_group(rasterizer_button_group);
|
rs_button->set_button_group(rasterizer_button_group);
|
||||||
rs_button->set_text(TTR("OpenGL ES 3.0"));
|
rs_button->set_text(TTR("OpenGL ES 3.0"));
|
||||||
rs_button->set_meta("driver_name", "GLES3");
|
rs_button->set_meta("driver_name", "GLES3");
|
||||||
rs_button->set_pressed(gles3_viable);
|
|
||||||
// If GLES3 can't be used, don't let users shoot themselves in the foot.
|
|
||||||
rs_button->set_disabled(!gles3_viable);
|
|
||||||
rvb->add_child(rs_button);
|
rvb->add_child(rs_button);
|
||||||
|
if (gles3_viable) {
|
||||||
|
rs_button->set_pressed(true);
|
||||||
|
} else {
|
||||||
|
// If GLES3 can't be used, don't let users shoot themselves in the foot.
|
||||||
|
rs_button->set_disabled(true);
|
||||||
l = memnew(Label);
|
l = memnew(Label);
|
||||||
l->set_text(TTR("Not supported by your GPU drivers."));
|
l->set_text(TTR("Not supported by your GPU drivers."));
|
||||||
rvb->add_child(l);
|
rvb->add_child(l);
|
||||||
|
}
|
||||||
l = memnew(Label);
|
l = memnew(Label);
|
||||||
l->set_text(TTR("Higher visual quality\nAll features available\nIncompatible with older hardware\nNot recommended for web games"));
|
l->set_text(TTR("Higher visual quality\nAll features available\nIncompatible with older hardware\nNot recommended for web games"));
|
||||||
rvb->add_child(l);
|
rvb->add_child(l);
|
||||||
|
|||||||
@@ -1030,12 +1030,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
|||||||
GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3");
|
GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3");
|
||||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "GLES2,GLES3"));
|
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "GLES2,GLES3"));
|
||||||
if (video_driver == "") {
|
if (video_driver == "") {
|
||||||
if (project_manager) {
|
|
||||||
video_driver = "GLES2"; // Force GLES2 for maximum compatibility, unless specified from command line.
|
|
||||||
} else {
|
|
||||||
video_driver = GLOBAL_GET("rendering/quality/driver/driver_name");
|
video_driver = GLOBAL_GET("rendering/quality/driver/driver_name");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
GLOBAL_DEF("rendering/quality/driver/fallback_to_gles2", false);
|
GLOBAL_DEF("rendering/quality/driver/fallback_to_gles2", false);
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user