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Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Update Android custom template build configuration
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@@ -56,6 +56,11 @@ android {
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compileSdkVersion versions.compileSdk
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compileSdkVersion versions.compileSdk
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buildToolsVersion versions.buildTools
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buildToolsVersion versions.buildTools
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compileOptions {
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sourceCompatibility 1.8
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targetCompatibility 1.8
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}
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defaultConfig {
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defaultConfig {
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// Feel free to modify the application id to your own.
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// Feel free to modify the application id to your own.
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applicationId getExportPackageName()
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applicationId getExportPackageName()
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2
platform/android/java/app/settings.gradle
Normal file
2
platform/android/java/app/settings.gradle
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@@ -0,0 +1,2 @@
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// Empty settings.gradle file to denote this directory as being the root project
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// of the Godot custom build.
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