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Unify naming of blendshape / morphtarget into just "Blend Shape"

This commit is contained in:
Juan Linietsky
2017-01-12 08:34:00 -03:00
parent 5afaf84ae1
commit 35b404ba08
13 changed files with 138 additions and 138 deletions

View File

@@ -470,7 +470,7 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base){
instance->base_data=NULL;
}
instance->morph_values.clear();
instance->blend_values.clear();
for(int i=0;i<instance->materials.size();i++) {
if (instance->materials[i].is_valid()) {
@@ -829,7 +829,7 @@ void VisualServerScene::instance_attach_object_instance_ID(RID p_instance,Object
instance->object_ID=p_ID;
}
void VisualServerScene::instance_set_morph_target_weight(RID p_instance,int p_shape, float p_weight){
void VisualServerScene::instance_set_blend_shape_weight(RID p_instance,int p_shape, float p_weight){
Instance *instance = instance_owner.get( p_instance );
ERR_FAIL_COND( !instance );
@@ -838,8 +838,8 @@ void VisualServerScene::instance_set_morph_target_weight(RID p_instance,int p_sh
_update_dirty_instance(instance);
}
ERR_FAIL_INDEX(p_shape,instance->morph_values.size());
instance->morph_values[p_shape]=p_weight;
ERR_FAIL_INDEX(p_shape,instance->blend_values.size());
instance->blend_values[p_shape]=p_weight;
}
void VisualServerScene::instance_set_surface_material(RID p_instance,int p_surface, RID p_material){
@@ -3409,11 +3409,11 @@ void VisualServerScene::_update_dirty_instance(Instance *p_instance) {
}
p_instance->materials.resize(new_mat_count);
int new_morph_count = VSG::storage->mesh_get_morph_target_count(p_instance->base);
if (new_morph_count!=p_instance->morph_values.size()) {
p_instance->morph_values.resize(new_morph_count);
for(int i=0;i<new_morph_count;i++) {
p_instance->morph_values[i]=0;
int new_blend_shape_count = VSG::storage->mesh_get_blend_shape_count(p_instance->base);
if (new_blend_shape_count!=p_instance->blend_values.size()) {
p_instance->blend_values.resize(new_blend_shape_count);
for(int i=0;i<new_blend_shape_count;i++) {
p_instance->blend_values[i]=0;
}
}
}