1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Use dummy driver when JS AudioContext is unavailable.

This commit is contained in:
Fabio Alessandrelli
2020-06-29 18:51:53 +02:00
parent 399e2c1db0
commit 357e99a31e
5 changed files with 45 additions and 10 deletions

View File

@@ -66,7 +66,7 @@ class OS_JavaScript : public OS_Unix {
MainLoop *main_loop;
int video_driver_index;
AudioDriverJavaScript audio_driver_javascript;
AudioDriverJavaScript *audio_driver_javascript;
VisualServer *visual_server;
bool idb_available;
@@ -93,6 +93,8 @@ class OS_JavaScript : public OS_Unix {
static void file_access_close_callback(const String &p_file, int p_flags);
protected:
void resume_audio();
virtual int get_current_video_driver() const;
virtual void initialize_core();