1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix various typos with codespell

Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
This commit is contained in:
luz paz
2021-07-07 11:17:32 -04:00
committed by Rémi Verschelde
parent 6b11d8cc73
commit 3564c16cb8
61 changed files with 94 additions and 94 deletions

View File

@@ -770,7 +770,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
disk_changed->add_child(vbc);
Label *dl = memnew(Label);
dl->set_text(TTR("This shader has been modified on on disk.\nWhat action should be taken?"));
dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?"));
vbc->add_child(dl);
disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));