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Fix various typos with codespell

Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
This commit is contained in:
luz paz
2021-07-07 11:17:32 -04:00
committed by Rémi Verschelde
parent 6b11d8cc73
commit 3564c16cb8
61 changed files with 94 additions and 94 deletions

View File

@@ -926,7 +926,7 @@ void EditorNode::_sources_changed(bool p_exist) {
waiting_for_first_scan = false;
// Reload the global shader variables, but this time
// loading texures, as they are now properly imported.
// loading textures, as they are now properly imported.
RenderingServer::get_singleton()->global_variables_load_settings(true);
// Start preview thread now that it's safe.