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Add support for Android XR devices to the Godot XR Editor
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@@ -15,7 +15,7 @@ ext.versions = [
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// Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
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ndkVersion : '28.1.13356709',
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splashscreenVersion: '1.0.1',
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openxrVendorsVersion: '4.1.1-stable',
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openxrVendorsVersion: '4.2.0-stable',
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junitVersion : '1.3.0',
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espressoCoreVersion: '3.7.0',
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kotlinTestVersion : '1.3.11',
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