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Allow keying properties with multiple nodes selected
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@@ -2165,7 +2165,7 @@ void AnimationPlayerEditorPlugin::_property_keyed(const String &p_keyed, const V
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return;
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}
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te->_clear_selection();
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te->insert_value_key(p_keyed, p_value, p_advance);
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te->insert_value_key(p_keyed, p_advance);
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}
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void AnimationPlayerEditorPlugin::_transform_key_request(Object *sp, const String &p_sub, const Transform3D &p_key) {
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