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GDScript: Allow "self" to be used in class level
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@@ -1941,8 +1941,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_
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}
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GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_previous_operand, bool p_can_assign) {
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if (!current_function || current_function->is_static) {
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push_error(R"(Cannot use "self" outside a non-static function.)");
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if (current_function && current_function->is_static) {
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push_error(R"(Cannot use "self" inside a static function.)");
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}
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SelfNode *self = alloc_node<SelfNode>();
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self->current_class = current_class;
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