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Remove empty constructors and destructors from scene/
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@@ -727,5 +727,3 @@ void BitMap::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
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}
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BitMap::BitMap() {}
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