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Remove empty constructors and destructors from scene/
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@@ -288,5 +288,3 @@ PackedStringArray ShaderGlobalsOverride::get_configuration_warnings() const {
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void ShaderGlobalsOverride::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_activate"), &ShaderGlobalsOverride::_activate);
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}
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ShaderGlobalsOverride::ShaderGlobalsOverride() {}
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