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Remove empty constructors and destructors from scene/
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@@ -74,7 +74,6 @@ public:
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bool has_multiplayer_peer() { return get_multiplayer_peer().is_valid(); }
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bool is_server() { return get_unique_id() == MultiplayerPeer::TARGET_PEER_SERVER; }
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MultiplayerAPI() {}
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virtual ~MultiplayerAPI() {}
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};
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