You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-31 18:41:20 +00:00
Merge pull request #112361 from Calinou/export-dedicated-server-no-shader-baker
Disable shader baker when exporting as dedicated server
This commit is contained in:
@@ -100,6 +100,7 @@
|
||||
</member>
|
||||
<member name="shader_baker/enabled" type="bool" setter="" getter="">
|
||||
If [code]true[/code], shaders will be compiled and embedded in the application. This option is only supported when using the Forward+ and Mobile renderers.
|
||||
[b]Note:[/b] When exporting as a dedicated server, the shader baker is always disabled since no rendering is performed.
|
||||
</member>
|
||||
<member name="ssh_remote_deploy/cleanup_script" type="String" setter="" getter="">
|
||||
Script code to execute on the remote host when app is finished.
|
||||
|
||||
Reference in New Issue
Block a user