1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-03 19:11:41 +00:00

Merge pull request #112361 from Calinou/export-dedicated-server-no-shader-baker

Disable shader baker when exporting as dedicated server
This commit is contained in:
Rémi Verschelde
2025-12-09 19:54:22 +01:00
10 changed files with 14 additions and 4 deletions

View File

@@ -1981,7 +1981,8 @@ void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPres
r_features->push_back("etc2");
r_features->push_back("astc");
if (p_preset->get("shader_baker/enabled")) {
if (!p_preset->is_dedicated_server() && p_preset->get("shader_baker/enabled")) {
// Don't use the shader baker if exporting as a dedicated server, as no rendering is performed.
r_features->push_back("shader_baker");
}