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Plugin support for visual shaders
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@@ -39,5 +39,20 @@
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</signal>
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</signals>
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<constants>
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<constant name="PORT_TYPE_SCALAR" value="0" enum="PortType">
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Floating-point scalar. Translated to [code]float[/code] type in shader code.
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</constant>
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<constant name="PORT_TYPE_VECTOR" value="1" enum="PortType">
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3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code.
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</constant>
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<constant name="PORT_TYPE_BOOLEAN" value="2" enum="PortType">
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Boolean type. Translated to [code]bool[/code] type in shader code.
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</constant>
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<constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType">
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Transform type. Translated to [code]mat4[/code] type in shader code.
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</constant>
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<constant name="PORT_TYPE_ICON_COLOR" value="4" enum="PortType">
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Color type. Can be used for return icon type in members dialog (see [method VisualShaderNodeCustom._get_return_icon_type]) - do not use it in other cases!
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</constant>
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</constants>
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</class>
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