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Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077
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@@ -76,6 +76,8 @@ class TileSetEditor : public HSplitContainer {
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};
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enum TileSetTools {
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SELECT_PREVIOUS,
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SELECT_NEXT,
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TOOL_SELECT,
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BITMASK_COPY,
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BITMASK_PASTE,
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@@ -188,6 +190,12 @@ private:
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void _on_priority_changed(float val);
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void _on_z_index_changed(float val);
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void _on_grid_snap_toggled(bool p_val);
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void _select_next_tile();
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void _select_previous_tile();
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Array _get_tiles_in_current_texture(bool sorted = false);
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bool _sort_tiles(Variant p_a, Variant p_b);
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void _select_next_subtile();
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void _select_previous_subtile();
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void _set_snap_step(Vector2 p_val);
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void _set_snap_off(Vector2 p_val);
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void _set_snap_sep(Vector2 p_val);
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