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Generates the rpc and rset info for exported GDScript.

Improved the send rpc log message when fail.

This work has been kindly sponsored by IMVU.
This commit is contained in:
Andrea Catania
2020-02-27 16:06:39 +01:00
parent ed0f1940cb
commit 33ae58710b
3 changed files with 55 additions and 47 deletions

View File

@@ -863,7 +863,8 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
if (method_id == UINT16_MAX && p_from->get_script_instance()) {
method_id = p_from->get_script_instance()->get_rpc_method_id(p_name);
}
ERR_FAIL_COND_MSG(method_id == UINT16_MAX, "Unable to take the `method_id` for the function:" + p_name + ". this can happen only if this method is not marked as `remote`.");
ERR_FAIL_COND_MSG(method_id == UINT16_MAX,
vformat("Unable to take the `method_id` for the function \"%s\" at path: \"%s\". This happens when the method is not marked as `remote`.", p_name, p_from->get_path()));
if (method_id <= UINT8_MAX) {
// The ID fits in 1 byte