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Organize methods in Viewport and explicitly name 3D methods with 3D

This commit is contained in:
Aaron Franke
2021-08-02 12:31:51 -05:00
parent 50d5569ad4
commit 339687e04f
9 changed files with 526 additions and 564 deletions

View File

@@ -94,7 +94,7 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
} else if (p_msg == "override_camera_3D:set") {
ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA);
bool enable = p_args[0];
scene_tree->get_root()->enable_camera_override(enable);
scene_tree->get_root()->enable_camera_3d_override(enable);
} else if (p_msg == "override_camera_3D:transform") {
ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
@@ -104,11 +104,11 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
float near = p_args[3];
float far = p_args[4];
if (is_perspective) {
scene_tree->get_root()->set_camera_override_perspective(size_or_fov, near, far);
scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, near, far);
} else {
scene_tree->get_root()->set_camera_override_orthogonal(size_or_fov, near, far);
scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, near, far);
}
scene_tree->get_root()->set_camera_override_transform(transform);
scene_tree->get_root()->set_camera_3d_override_transform(transform);
} else if (p_msg == "set_object_property") {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);