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mirror of https://github.com/godotengine/godot.git synced 2025-11-29 16:16:38 +00:00

Fixed button flat behavior when not in normal state.

Also changed some buttons to flat mode
This commit is contained in:
Daniel J. Ramirez
2017-07-18 11:03:06 -05:00
parent 0afa77a8a2
commit 337c1238b9
3 changed files with 15 additions and 8 deletions

View File

@@ -3386,6 +3386,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_loc_button = memnew(Button("loc"));
key_loc_button->set_toggle_mode(true);
key_loc_button->set_flat(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
key_loc_button->add_color_override("font_color", Color(1, 0.6, 0.6));
@@ -3394,6 +3395,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button("rot"));
key_rot_button->set_toggle_mode(true);
key_rot_button->set_flat(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
key_rot_button->add_color_override("font_color", Color(1, 0.6, 0.6));
@@ -3402,12 +3404,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button("scl"));
key_scale_button->set_toggle_mode(true);
key_scale_button->set_flat(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6));
key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6));
key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert Keys"));