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[HTML5] Fix some JS library signature.
(cherry picked from commit 9b7b0a28b9)
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committed by
Rémi Verschelde
parent
dc203b0d13
commit
336a381486
@@ -84,7 +84,7 @@ extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const
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extern void godot_js_display_cursor_set_visible(int p_visible);
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// Display gamepad
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extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
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extern void godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
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extern int godot_js_display_gamepad_sample();
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extern int godot_js_display_gamepad_sample_count();
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extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard);
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