You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Fixes to get Godot running again on Intel IGP
-Fixed strange bug with shadowed instance_param (this should not have worked anywhere, odd..) -Cleaned up barrier usage further.
This commit is contained in:
@@ -111,7 +111,7 @@ void main() {
|
||||
color_interp = color_attrib;
|
||||
#endif
|
||||
|
||||
uint instance_index = draw_call.instance_index;
|
||||
instance_index = draw_call.instance_index;
|
||||
|
||||
bool is_multimesh = bool(instances.data[instance_index].flags & INSTANCE_FLAGS_MULTIMESH);
|
||||
if (!is_multimesh) {
|
||||
|
||||
Reference in New Issue
Block a user