You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 13:00:37 +00:00
Just initialization, needed by compiler
This commit is contained in:
@@ -2852,8 +2852,8 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
|
|||||||
const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(cursor.line);
|
const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(cursor.line);
|
||||||
bool indent_char_found = false;
|
bool indent_char_found = false;
|
||||||
bool should_indent = false;
|
bool should_indent = false;
|
||||||
char indent_char;
|
char indent_char = ':';
|
||||||
char c;
|
char c = text[cursor.line][cursor.column];
|
||||||
|
|
||||||
for (int i = 0; i < cursor.column; i++) {
|
for (int i = 0; i < cursor.column; i++) {
|
||||||
c = text[cursor.line][i];
|
c = text[cursor.line][i];
|
||||||
|
|||||||
Reference in New Issue
Block a user