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C#: Enable nullable environment for GodotTools

This commit is contained in:
Thaddeus Crews
2024-01-12 22:24:12 -06:00
parent 9adb7c7d13
commit 3314f8cc65
47 changed files with 349 additions and 194 deletions

View File

@@ -42,7 +42,7 @@ namespace GodotTools.IdeMessaging
[OpenFileRequest.Id] = async (peer, content) =>
{
var request = JsonConvert.DeserializeObject<OpenFileRequest>(content.Body);
return await HandleOpenFile(request);
return await HandleOpenFile(request!);
}
};
}