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Improve handling of rendering startup errors
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@@ -607,6 +607,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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@@ -627,6 +628,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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ERR_PRINT(vformat("Failed to create %s window.", rendering_driver));
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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@@ -635,7 +637,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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