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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Implement Resource UIDs

* Most resource types now have unique identifiers.
* Applies to text, binary and imported resources.
* File formats reference both by text and UID (when available). UID always has priority.
* Resource UIDs are 64 bits for better compatibility with the engine.
* Can be represented and used textually, example `uuid://dapwmgsmnl28u`.
* A special binary cache file is used and exported, containing the mappings.

Example of how it looks:

```GDScript
[gd_scene load_steps=2 format=3 uid="uid://dw86wq31afig2"]

[ext_resource type="PackedScene" uid="uid://bt36ojelx8q6c" path="res://subscene.scn" id="1_t56hs"]
```

GDScript, shaders and other special resource files can't currently provide UIDs, but this should be doable with special keywords on the files.
This will be reserved for future PRs.
This commit is contained in:
reduz
2021-07-23 16:01:18 -03:00
parent c25fa02c1c
commit 32b43cfeb3
25 changed files with 900 additions and 126 deletions

View File

@@ -816,13 +816,18 @@ String ResourceLoaderBinary::get_unicode_string() {
}
void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f);
open(p_f, false, true);
if (error) {
return;
}
for (int i = 0; i < external_resources.size(); i++) {
String dep = external_resources[i].path;
String dep;
if (external_resources[i].uid != ResourceUID::INVALID_ID) {
dep = ResourceUID::get_singleton()->id_to_text(external_resources[i].uid);
} else {
dep = external_resources[i].path;
}
if (p_add_types && external_resources[i].type != String()) {
dep += "::" + external_resources[i].type;
@@ -832,7 +837,7 @@ void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dep
}
}
void ResourceLoaderBinary::open(FileAccess *p_f) {
void ResourceLoaderBinary::open(FileAccess *p_f, bool p_no_resources, bool p_keep_uuid_paths) {
error = OK;
f = p_f;
@@ -891,10 +896,24 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS) {
using_named_scene_ids = true;
}
for (int i = 0; i < 13; i++) {
if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS) {
using_uids = true;
}
if (using_uids) {
uid = f->get_64();
} else {
uid = ResourceUID::INVALID_ID;
}
for (int i = 0; i < 5; i++) {
f->get_32(); //skip a few reserved fields
}
if (p_no_resources) {
return;
}
uint32_t string_table_size = f->get_32();
string_map.resize(string_table_size);
for (uint32_t i = 0; i < string_table_size; i++) {
@@ -908,8 +927,18 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
for (uint32_t i = 0; i < ext_resources_size; i++) {
ExtResource er;
er.type = get_unicode_string();
er.path = get_unicode_string();
if (using_uids) {
er.uid = f->get_64();
if (!p_keep_uuid_paths && er.uid != ResourceUID::INVALID_ID) {
if (ResourceUID::get_singleton()->has_id(er.uid)) {
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
er.path = ResourceUID::get_singleton()->get_id_path(er.uid);
} else {
WARN_PRINT(String(res_path + ": In external resouce #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data());
}
}
}
external_resources.push_back(er);
}
@@ -1173,8 +1202,15 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
uint64_t importmd_ofs = f->get_64();
fw->store_64(0); //metadata offset
for (int i = 0; i < 14; i++) {
fw->store_32(0);
uint32_t flags = f->get_32();
bool using_uids = (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS);
uint64_t uid_data = f->get_64();
fw->store_32(flags);
fw->store_64(uid_data);
for (int i = 0; i < 5; i++) {
f->store_32(0); // reserved
f->get_32();
}
@@ -1195,6 +1231,16 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
String type = get_ustring(f);
String path = get_ustring(f);
if (using_uids) {
ResourceUID::ID uid = f->get_64();
if (uid != ResourceUID::INVALID_ID) {
if (ResourceUID::get_singleton()->has_id(uid)) {
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
path = ResourceUID::get_singleton()->get_id_path(uid);
}
}
}
bool relative = false;
if (!path.begins_with("res://")) {
path = local_path.plus_file(path).simplify_path();
@@ -1206,6 +1252,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
path = np;
}
String full_path = path;
if (relative) {
//restore relative
path = local_path.path_to_file(path);
@@ -1213,6 +1261,11 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
save_ustring(fw, type);
save_ustring(fw, path);
if (using_uids) {
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(full_path);
f->store_64(uid);
}
}
int64_t size_diff = (int64_t)fw->get_position() - (int64_t)f->get_position();
@@ -1268,6 +1321,28 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const
return ClassDB::get_compatibility_remapped_class(r);
}
ResourceUID::ID ResourceFormatLoaderBinary::get_resource_uid(const String &p_path) const {
String ext = p_path.get_extension().to_lower();
if (!ClassDB::is_resource_extension(ext)) {
return ResourceUID::INVALID_ID;
}
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
return ResourceUID::INVALID_ID; //could not read
}
ResourceLoaderBinary loader;
loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
loader.res_path = loader.local_path;
//loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
loader.open(f, true);
if (loader.error != OK) {
return ResourceUID::INVALID_ID; //could not read
}
return loader.uid;
}
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
@@ -1824,8 +1899,10 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
save_unicode_string(f, p_resource->get_class());
f->store_64(0); //offset to import metadata
f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS);
for (int i = 0; i < 13; i++) {
f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS);
ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true);
f->store_64(uid);
for (int i = 0; i < 5; i++) {
f->store_32(0); // reserved
}
@@ -1891,6 +1968,8 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
String path = save_order[i]->get_path();
path = relative_paths ? local_path.path_to_file(path) : path;
save_unicode_string(f, path);
ResourceUID::ID ruid = ResourceSaver::get_resource_id_for_path(save_order[i]->get_path(), false);
f->store_64(ruid);
}
// save internal resource table
f->store_32(saved_resources.size()); //amount of internal resources