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Style: Replace header guards with #pragma once

This commit is contained in:
Thaddeus Crews
2025-02-01 10:33:58 -06:00
parent 96fdaa616b
commit 324512e11c
1746 changed files with 1767 additions and 6920 deletions

View File

@@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef ANIMATION_NODE_EXTENSION_H
#define ANIMATION_NODE_EXTENSION_H
#pragma once
#include "scene/animation/animation_tree.h"
@@ -51,5 +50,3 @@ private:
static AnimationNode::NodeTimeInfo _array_to_node_time_info(const PackedFloat32Array &p_array);
static PackedFloat64Array _playback_info_to_array(const AnimationMixer::PlaybackInfo &p_playback_info);
};
#endif // ANIMATION_NODE_EXTENSION_H