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Style: Replace header guards with #pragma once
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@@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SCENE_CACHE_INTERFACE_H
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#define SCENE_CACHE_INTERFACE_H
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#pragma once
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#include "core/object/ref_counted.h"
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@@ -89,5 +88,3 @@ public:
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SceneCacheInterface(SceneMultiplayer *p_multiplayer) { multiplayer = p_multiplayer; }
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};
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#endif // SCENE_CACHE_INTERFACE_H
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