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Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection.
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@@ -4165,7 +4165,6 @@ void CanvasItemEditor::_notification(int p_what) {
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case NOTIFICATION_READY: {
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_update_lock_and_group_button();
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SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed", callable_mp(this, &CanvasItemEditor::_update_lock_and_group_button));
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ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CanvasItemEditor::_project_settings_changed));
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} break;
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