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Implemented a very simple SSAO in GLES3.

This commit is contained in:
jon1solution
2025-08-08 14:37:39 -07:00
parent ab6c6eece8
commit 31ee691fbf
9 changed files with 271 additions and 7 deletions

View File

@@ -58,7 +58,10 @@ public:
PostEffects();
~PostEffects();
void post_copy(GLuint p_dest_framebuffer, Size2i p_dest_size, GLuint p_source_color, Size2i p_source_size, float p_luminance_multiplier, const Glow::GLOWLEVEL *p_glow_buffers, float p_glow_intensity, float p_srgb_white, uint32_t p_view = 0, bool p_use_multiview = false, uint64_t p_spec_constants = 0);
void post_copy(GLuint p_dest_framebuffer, Size2i p_dest_size, GLuint p_source_color,
GLuint p_source_depth, bool p_ssao_enabled, int p_ssao_quality_level, float p_ssao_strength, float p_ssao_radius,
Size2i p_source_size, float p_luminance_multiplier, const Glow::GLOWLEVEL *p_glow_buffers, float p_glow_intensity,
float p_srgb_white, uint32_t p_view = 0, bool p_use_multiview = false, uint64_t p_spec_constants = 0);
};
} //namespace GLES3