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Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and doesn't guarantee the call is valid.
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@@ -144,7 +144,7 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode, bool p_back
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}
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void UndoRedo::add_do_method(const Callable &p_callable) {
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ERR_FAIL_COND(p_callable.is_null());
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ERR_FAIL_COND(!p_callable.is_valid());
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ERR_FAIL_COND(action_level <= 0);
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ERR_FAIL_COND((current_action + 1) >= actions.size());
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@@ -169,7 +169,7 @@ void UndoRedo::add_do_method(const Callable &p_callable) {
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}
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void UndoRedo::add_undo_method(const Callable &p_callable) {
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ERR_FAIL_COND(p_callable.is_null());
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ERR_FAIL_COND(!p_callable.is_valid());
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ERR_FAIL_COND(action_level <= 0);
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ERR_FAIL_COND((current_action + 1) >= actions.size());
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