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Editor: Disallow reparenting inherited nodes

This commit is contained in:
cdemirer
2022-01-18 00:37:17 +08:00
parent f1ca14cc8d
commit 31a6ad83fd

View File

@@ -361,8 +361,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
tree->edit_selected();
}
} break;
case TOOL_NEW:
case TOOL_REPARENT_TO_NEW_NODE: {
case TOOL_REPARENT_TO_NEW_NODE:
if (!_validate_no_foreign()) {
break;
}
[[fallthrough]];
case TOOL_NEW: {
if (!profile_allow_editing) {
break;
}
@@ -2603,6 +2607,10 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
}
void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
if (!_validate_no_foreign()) {
return;
}
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.is_empty()) {