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It is now possible to import images as a separate resource, closes #5738 and likely many others
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@@ -62,6 +62,7 @@
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#include "editor/import/editor_scene_importer_gltf.h"
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#include "editor/import/resource_importer_bitmask.h"
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#include "editor/import/resource_importer_csv_translation.h"
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#include "editor/import/resource_importer_image.h"
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#include "editor/import/resource_importer_obj.h"
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#include "editor/import/resource_importer_scene.h"
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#include "editor/import/resource_importer_texture.h"
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@@ -4664,6 +4665,10 @@ EditorNode::EditorNode() {
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import_texture.instance();
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ResourceFormatImporter::get_singleton()->add_importer(import_texture);
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Ref<ResourceImporterImage> import_image;
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import_image.instance();
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ResourceFormatImporter::get_singleton()->add_importer(import_image);
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Ref<ResourceImporterCSVTranslation> import_csv_translation;
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import_csv_translation.instance();
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ResourceFormatImporter::get_singleton()->add_importer(import_csv_translation);
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