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Refactor some object type checking code with cast_to
Less stringly typed logic, and less String allocations and comparisons.
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@@ -1164,9 +1164,6 @@ void VisualScript::_bind_methods() {
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ClassDB::bind_method(D_METHOD("remove_custom_signal", "name"), &VisualScript::remove_custom_signal);
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ClassDB::bind_method(D_METHOD("rename_custom_signal", "name", "new_name"), &VisualScript::rename_custom_signal);
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//ClassDB::bind_method(D_METHOD("set_variable_info","name","info"),&VScript::set_variable_info);
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//ClassDB::bind_method(D_METHOD("get_variable_info","name"),&VScript::set_variable_info);
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ClassDB::bind_method(D_METHOD("set_instance_base_type", "type"), &VisualScript::set_instance_base_type);
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ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data);
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