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Refactor some object type checking code with cast_to

Less stringly typed logic, and less String allocations and comparisons.
This commit is contained in:
Rémi Verschelde
2022-02-06 14:12:19 +01:00
parent 0154ce2c8d
commit 317cd0b19a
29 changed files with 140 additions and 171 deletions

View File

@@ -766,7 +766,7 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
void NativeScriptInstance::notification(int p_notification) {
#ifdef DEBUG_ENABLED
if (p_notification == MainLoop::NOTIFICATION_CRASH) {
if (current_method_call != StringName("")) {
if (current_method_call != StringName()) {
ERR_PRINT("NativeScriptInstance detected crash on method: " + current_method_call);
current_method_call = "";
}