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Cleanup EditorNode and EditorData
Co-authored-by: Eric M <itsjusteza@gmail.com>
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@@ -181,7 +181,7 @@ void EditorDebuggerNode::_bind_methods() {
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}
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EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
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return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current()));
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return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_current()));
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}
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ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
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